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villagememes2020-11-19 10:10 pm
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test drive — winter

WINTER TEST DRIVE
Welcome to the test drive and thank you for your interest in The Village. This test drive is not game canon but will allow players the opportunity to experiment with game mechanics, the setting, and the flexibility of choice allowed by this game. The following prompts are examples of typical situations characters might face in the game. At least one thread from the TDM is required as part of the game's application process.
The setting details and locations are still being unveiled in the game, so prospective players are welcome to play with established locations or create their own within the general setting of Mathias.( Recommended listening: ♫ )
INTO THE ENDLESS
Winter has arrived in Mathias. Snow falls steadily, big puffy flakes that pile up quickly in drifts as the wind blows them around town. The trees in the forest are covered in it, the branches bending under the weight and shaking when the piles fall from them to the forest floor. The roofs of buildings become solid white and drifts form in doorways as the wind tries to rush inside anywhere it can.
New arrivals wake in the forest, with its winding paths twisting back on themselves as they branch in either direction. It isn't safe to stray from the path, there is a menacing fog that waits just a few yards inward in any direction, but for now, there is nothing impeding movement along those snow-covered paths that cut through the trees. Continue stumbling in one direction and you'll reach the small town, coming out near the mishmash of quaint houses that nestle beside crumbling ruins that used to be homes. But choose the other and you'll seem to stumble on forever, huddling against the wind until there seems to be a clearing up ahead—
And then nothing. The earth opens up before you in a ravine so deep that the bottom cannot be seen. The other side can be seen, tantalizingly out of reach, and there is the sense that safety is just beyond, if only you could get there. But with that sensation is also the knowledge that if you stay here, you will die. The edge seems unsteady, like getting too close would set it crumbling and send you tumbling into that dark endless nothing that waits below...
BODIES WITHOUT SOULS
Benedict Books is nestled quaintly on the square surrounding Mathias's Town Hall, a thick layer of dirt covering the front windows. Looking through those windows provides a much different view than looking directly into the shop through the doorway — vague shapes and forms of figures seem to be inside, though no details can be determined through the streaks of grime. Flickers that resemble flashlights can be seen passing along the windows from time to time, and on occasion there is even a muffled tapping sound that comes from behind the glass, as if someone is trying to get your attention. The same distorted figures can be seen looking through the windows from the inside outward, but moving from one side or the other reveals... nothing. There is nothing there, and perhaps it is all in your imagination.
A portrait hangs at the front of the store to illustrate the namesake of the little shop... that may, in fact, not be so little. Dust covers everything in sight and detritus litters the wooden floor, as if someone left the door open and allowed half the forest inside.
The books are mostly familiar titles from the 1990s and earlier, but close examination will reveal that key details seem to have been changed. They fill shelves in neat lines along the walls and rows in between, the building almost seeming to stretch on forever until, finally, a small office can be seen tucked away in the back. A glance back toward the front door gives the impression that the room isn't that big, after all. Strange that you previously thought so.
Prying the door open is the only way to get inside the small office; the hinges have rusted and are caked with dirt and grime. Search as you might, there are no interesting bits of information to be found here beyond a few inventory lists on the little desk. There is, however, a green and gold safe in the corner that, no matter how many times one turns the dial, simply clicks and clicks. Scratches around the safe indicate that someone tried to get in at one point, though there's no indication as to whether they succeeded.
THE END APPROACHES
Standing at the center of Mathias, the town hall is a modest two-story building that would be welcoming if not for the faded sign, chipped paint, and deafening silence within its empty halls. It's a typical government building, with a reception desk at the front and rows of identical offices within, the names half faded from each door. But what catches the attention is a large bulletin board on the main wall beside the reception desk, once meant to hold flyers or announcements for the community.
What it holds now is decidedly different. Tacked onto the board are scraps of paper covered in an assortment of handwriting styles — requests for supplies should anyone find them, pieces of information shared in the hopes of someone understanding the strange symbols and mathematical equations, notes about those missing or recently deceased. And over the center of the board, tacked on top of other papers, is a map discolored with age. Mathias Township can be read in the corner, a stretch of forest displayed beneath it, but everything else has been smeared to illegibility with red... ink? Upon close examination, a keen eye will realize that the ink is actually blood, though whether it is human is unknown. And scrawled across that forest, nearly covering the illustration of a clearing and a large house within, are the wordshe is coming
A number of tarnished metal pushpins are scattered around the edges of the board, waiting for future messages to be shared, and a stack of pristine white paper and pile of cheap ballpoint pens rest on one of three chairs beside the board. The chairs are clearly meant for those waiting for meetings and are covered in the same layer of grime as everything else in the building — everything except the pens, paper, and bulletin board.
i into the endless
By the time he looked around, he realized he didn't know exactly which way he'd come. He frowned faintly. Then spotted a man ahead of him, examining his own ankle and a familiar device.]
....Is that an ankle monitor?
[From one well-dressed New Yorker to another, he knows what those are for. But he's had time to find a sweater and a winter coat, both a little too long on him, around town. He's been here over a week. His fine Italian leather shoes do look a little worse for wear, but he hasn't yet found a suitable replacement.]
If you managed to run here? They'll never find you. [A beat.] Though there is a US Marshal in town; I don't know if that counts as getting caught.
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What can I say? The FBI likes to keep track of its best consultants.
[ Neal notes Malcolm's shoes, battered as they are, and the way they contrast with what the man is wearing. So there's clothes around here to be found, at least, practical if not fashionable.
The smile turns a little more real for a moment, somehow gentler. ] Actually didn't run. [ For once. ] Did get kidnapped though, so it's a bit of a trade-off.
[ He offers Malcolm one of his (still very cold) hands. ] Neal Caffrey. You look like you belong here about as much as I do.
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Malcolm Bright. You work with the FBI? I used to be an FBI agent. [He was actually well known throughout the FBI; he specialized in the weirdest and most twisted murders and was sent all over the country to solve them. He was also dismissed from the agency under a cloud. True Crime fans are well aware of his work, too. Some of his profiles are famously accurate.] Left about seven months ago. Creative differences. But, um. [He glances around.] Nobody belongs here. This is... nowhere. We've all been kidnapped. If I could figure out the way, I'd bring you to town.
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Neal gives Malcolm a more careful examination. Creative differences could mean absolutely anything, and after having an FBI agent go rogue and try to blow him sky high he's not inclined to overlook the statement. ] Nice shoes for a former FBI agent.
[ Neal glances over his shoulder, gesturing to the way he came. ] It's definitely not that direction. That direction is a cliff. And can you clarify 'all'? How many people are there?
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[He looks in the direction Neal said was a cliff. Good to know.] There are about twenty of us now. Slowly trickling in. Just like you did.
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...Of course, this place has already done a damn good job of that, and--]
Twenty?
[ There's no small amount of shock or horror in the statement. Twenty people, including a US Marshal, an NYPD consultant, and an FBI consultant-slash-criminal. If anything could convince Neal that Vincent Adler wasn't involved in this particular incident, it's all of that. Adler's audacious, sure, but he's not stupid, and kidnapping three or more people involved with state and federal crime is... Well. Stupid. Very.
He exhales softly. ] Ankle monitor or none, my supervisory agent will find us. He caught me. He's the best there is.
[ He starts walking again, mostly for something to do and a way to keep warm. ] Trickling in? Over how long a period? More law enforcement or civilians?
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Both. It's a very mixed bag of people from a lot of different.... [He glances over.] Times and places.
[Yes. Times.]
The people who've been here the longest have been here about two and a half weeks, from what I've been able to gather. It's been about a week and a half for me. But unless he also gets kidnapped, your friend won't find you. We're not.... we're well off the grid, let's say.
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Besides, keeping busy will keep his mind off of everything else. ]
How far off the grid? Any guesses?
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Great. I've never really been in to string theory, but maybe I should brush up.
[ They come out from under the trees and into town, and Neal starts to relax a little. Buildings, even abandoned ones, are a welcome sight after the endless woods. ] Home-sweet-temporary-home, I'm guessing?
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You can take any house that isn't occupied, or there are rooms at the boarding house, if you want to be around other people. There are supplies at the General Store and the Grey Gull - a restaurant down on the beach - if you need any. They replenish themselves, and so do the food and things in the houses. And if you check out the Town Hall, the people trapped here leave messages on the bulletin board.
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Okay. Colonial Revival architecture, coastal city. Provided we are in some kind of dimension that has the US, we're probably in the northeast.
[ He makes a beeline for Town Hall, only half-caring if Malcolm follows him. A person can tell a lot about a place from the notes its residents leave. ] Anyone stake out the General Store or Grey Gull to see if they can spot who's doing the restocking?
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[He does continue to walk with Neal.]
Magic is also apparently a Thing here.
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Right. [ He tries not to sound skeptical, but it doesn't quite work. ] Somehow, harder to believe than another dimension.
[ Thank god, the Town Hall is warmer inside. He blows on his hands for a moment, flexing them to get some movement back in his fingers while he inspects the board. ] So what kind of Major Crimes do you look into?
[ He pauses over one of the In Memoriam notes. ] People have died here? Recently?
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[He looks at the board when Neal notes the deaths.]
Yeah. But most of them came back.
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[ Speaking of butchers. He's about to comment on the map when Malcolm says that. Neal turns to look at him, properly speechless for the first time.
It takes a good thirty seconds for him to do anything but stare. ]
They came... Most of them?
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[He points to his own (but unsigned) message on the bulletin board, warning that the fog acts as a chemical asphyxiant and then at Doc's, warning newcomers to stay out of the fog.]
Stay out of the fog. Can't say it enough. The cowboys and I aren't looking to bury more bodies.
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But coming back from the dead? It's pretty goddamn hard to fake that.
Under his breath: ] Jesus.
[ A pause. ] No pun intended.
[ He shivers, this time not because he's cold. Neal rests a fingertip against the map, tracing one of the un-smudged lines. ] Where did this come from?
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It was already here.
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It's rag press paper, hand-made, not milled, which means early 1800s. Hand drawn, slight blurring along the outer edges of the lines. The ink is clear, not much fading, little damage to the paper, which rules out iron gall ink. Probably some mix of gum arabic, soot, and water, which is appropriate to the period. [ Neal leans back, frowning. ] I have no idea how to date the blood on it, but the map itself is at least two hundred years old.
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[ He takes another step back, taking in the board as a whole again. ] Nineties. Makes me look forward to the clothing options left behind.
[ Said with utmost irony.
He exhales. ]
Somehow this place manages to well more than top finding a coded song in a stolen Russian music box from the 1940s for weirdness.
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Neal grimaces at the mention of the murderer's collection. ]
How very Ed Gein of him. [ A pause-- ] So... when are you from? A question I never thought I would need to ask.
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[At the question, Malcolm smiled a little. This guy caught on fast.]
Early spring 2020. You?
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