villagemod: (Default)
The Village Mod ([personal profile] villagemod) wrote in [community profile] villagememes2020-11-19 10:10 pm
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test drive — winter



WINTER TEST DRIVE

Welcome to the test drive and thank you for your interest in The Village. This test drive is not game canon but will allow players the opportunity to experiment with game mechanics, the setting, and the flexibility of choice allowed by this game. The following prompts are examples of typical situations characters might face in the game. At least one thread from the TDM is required as part of the game's application process.

The setting details and locations are still being unveiled in the game, so prospective players are welcome to play with established locations or create their own within the general setting of Mathias.

( Recommended listening: )





INTO THE ENDLESS

Winter has arrived in Mathias. Snow falls steadily, big puffy flakes that pile up quickly in drifts as the wind blows them around town. The trees in the forest are covered in it, the branches bending under the weight and shaking when the piles fall from them to the forest floor. The roofs of buildings become solid white and drifts form in doorways as the wind tries to rush inside anywhere it can.

New arrivals wake in the forest, with its winding paths twisting back on themselves as they branch in either direction. It isn't safe to stray from the path, there is a menacing fog that waits just a few yards inward in any direction, but for now, there is nothing impeding movement along those snow-covered paths that cut through the trees. Continue stumbling in one direction and you'll reach the small town, coming out near the mishmash of quaint houses that nestle beside crumbling ruins that used to be homes. But choose the other and you'll seem to stumble on forever, huddling against the wind until there seems to be a clearing up ahead—

And then nothing. The earth opens up before you in a ravine so deep that the bottom cannot be seen. The other side can be seen, tantalizingly out of reach, and there is the sense that safety is just beyond, if only you could get there. But with that sensation is also the knowledge that if you stay here, you will die. The edge seems unsteady, like getting too close would set it crumbling and send you tumbling into that dark endless nothing that waits below...


BODIES WITHOUT SOULS

Benedict Books is nestled quaintly on the square surrounding Mathias's Town Hall, a thick layer of dirt covering the front windows. Looking through those windows provides a much different view than looking directly into the shop through the doorway — vague shapes and forms of figures seem to be inside, though no details can be determined through the streaks of grime. Flickers that resemble flashlights can be seen passing along the windows from time to time, and on occasion there is even a muffled tapping sound that comes from behind the glass, as if someone is trying to get your attention. The same distorted figures can be seen looking through the windows from the inside outward, but moving from one side or the other reveals... nothing. There is nothing there, and perhaps it is all in your imagination.

A portrait hangs at the front of the store to illustrate the namesake of the little shop... that may, in fact, not be so little. Dust covers everything in sight and detritus litters the wooden floor, as if someone left the door open and allowed half the forest inside.

The books are mostly familiar titles from the 1990s and earlier, but close examination will reveal that key details seem to have been changed. They fill shelves in neat lines along the walls and rows in between, the building almost seeming to stretch on forever until, finally, a small office can be seen tucked away in the back. A glance back toward the front door gives the impression that the room isn't that big, after all. Strange that you previously thought so.

Prying the door open is the only way to get inside the small office; the hinges have rusted and are caked with dirt and grime. Search as you might, there are no interesting bits of information to be found here beyond a few inventory lists on the little desk. There is, however, a green and gold safe in the corner that, no matter how many times one turns the dial, simply clicks and clicks. Scratches around the safe indicate that someone tried to get in at one point, though there's no indication as to whether they succeeded.


THE END APPROACHES

Standing at the center of Mathias, the town hall is a modest two-story building that would be welcoming if not for the faded sign, chipped paint, and deafening silence within its empty halls. It's a typical government building, with a reception desk at the front and rows of identical offices within, the names half faded from each door. But what catches the attention is a large bulletin board on the main wall beside the reception desk, once meant to hold flyers or announcements for the community.

What it holds now is decidedly different. Tacked onto the board are scraps of paper covered in an assortment of handwriting styles — requests for supplies should anyone find them, pieces of information shared in the hopes of someone understanding the strange symbols and mathematical equations, notes about those missing or recently deceased. And over the center of the board, tacked on top of other papers, is a map discolored with age. Mathias Township can be read in the corner, a stretch of forest displayed beneath it, but everything else has been smeared to illegibility with red... ink? Upon close examination, a keen eye will realize that the ink is actually blood, though whether it is human is unknown. And scrawled across that forest, nearly covering the illustration of a clearing and a large house within, are the words

he is coming

A number of tarnished metal pushpins are scattered around the edges of the board, waiting for future messages to be shared, and a stack of pristine white paper and pile of cheap ballpoint pens rest on one of three chairs beside the board. The chairs are clearly meant for those waiting for meetings and are covered in the same layer of grime as everything else in the building — everything except the pens, paper, and bulletin board.


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abrightboy: (a bit smug)

iii

[personal profile] abrightboy 2020-12-13 03:39 pm (UTC)(link)
"You're taking notes," Malcolm observes from just at the front corner of the reception desk. "Most of those were left by the other people trapped here. I'm not sure they count as clues. Though some of them are warnings." Including his own message, which he didn't sign.
cluing: (Default)

[personal profile] cluing 2020-12-13 06:32 pm (UTC)(link)
"Well done."

Does the man want a gold star for his incredibly astute observation? Though the word note implies a partial copy rather than a complete one, so technically the statement isn't wholly correct, which is neither here nor there. Sherlock doesn't even spare the stranger a glance, much more focused on finishing the last of his copyings.

"I'd prefer to only return here for new information, not waste my time in coming back to verify what I've already seen."

And, really, not even Scotland Yard would assume that a girl thanking someone for a guitar or asking for jokes would be a clue.
abrightboy: (a bit smug)

[personal profile] abrightboy 2020-12-13 06:38 pm (UTC)(link)
"It's not exactly a library. You can't remember that much?" Malcolm remarks, his tone casual. Still, he feels like maybe the stranger needs to be met where he lives. Arrogance Street, apparently.
cluing: (121)

[personal profile] cluing 2020-12-14 02:51 am (UTC)(link)
Sherlock makes a derisive sound, but he finishes up his writing. He doesn't find it necessary to respond to a person who seems to have nothing better to do but loiter and quip at strangers.

He pockets his copies and tacks up his own message. Too bad the man will have to wait for someone else to come along who feels compelled to engage with him.
abrightboy: (looks up at)

[personal profile] abrightboy 2020-12-14 03:11 am (UTC)(link)
Malcolm wasn't put off by the man walking away. He walked with him.

"Have you found somewhere to live yet?"
cluing: (011)

[personal profile] cluing 2020-12-16 01:13 am (UTC)(link)
Sherlock had no idea why people always did this to him. He put a lot of effort into being unapproachable and not personable, and yet everyone always just assumed he wanted to talk to them.

"Not a priority."
abrightboy: (huh?)

[personal profile] abrightboy 2020-12-16 01:15 am (UTC)(link)
Malcolm nodded. "Will it be a priority after the fog rolls in and kills you?" he asked casually.
cluing: (Default)

[personal profile] cluing 2020-12-16 02:25 am (UTC)(link)
"Unlikely. Dead men rarely have priorities."

Killer fog. Please. It's easy enough to manufacture deadly gasses and make it seem like something else.
abrightboy: (engaged)

[personal profile] abrightboy 2020-12-16 02:28 am (UTC)(link)
Malcolm was certain it was some sort of chemical asphyxiant, but the utter lack of gas masks made it not matter much beyond the need to stay out of it.

"They do here. After they come back, obviously."
cluing: (Default)

[personal profile] cluing 2020-12-18 05:01 am (UTC)(link)
"It's not entirely unheard of for the dead to come back, either."

After all, look at himself. Supposedly dead to the world and yet he'd walked away from Bart's with barely a scratch. And, of course, Sherlock's had more than his share of run-ins with people who were technically dead or faked their deaths as well.

"Have you anything important to say or do you enjoy being a nuisance to strangers?"
abrightboy: (face shrug)

[personal profile] abrightboy 2020-12-18 08:37 am (UTC)(link)
Malcolm face-shrugged faintly at the news the dead returned to life where the man was from.

“Interesting that - where you’re from - they return fully intact except for, apparently, their opinions,” he remarked mildly.

At the question he looked over. “Most new arrivals are interested in the basics of food and shelter and how not to be horribly killed here by accident. All a nuisance, to be sure, but...” he shrugged expansively, “it’s not like we have to go to work or something. The spare time between opportunities to die horribly is the real killer.”